Pages: [1] |
1. Announcement:Industry Teams - Current Plans - in Science and Industry [original thread]
The main reason I never used teams was that I was operating independently as a manufacturer and never manufacture in quantities that would make the extra cost of hiring a team efficient. The auction system kept it permanently out of my reach as th...
- by Callic Veratar - at 2014.12.04 21:26:56
|
2. Sticky:[Odyssey] Removal of moon mineral derived materials from T1 and Faction blueprints - in Science and Industry [original thread]
CCP Fozzie wrote: Storyline modules are on our big list of modules we need to look at and make some sense of. As for the proto cloak copy requirements, I'll admit I completely overlooked them in the first pass. I'll see what I can do, but assu...
- by Callic Veratar - at 2013.05.22 13:38:00
|
3. Sticky:[Odyssey] Removal of moon mineral derived materials from T1 and Faction blueprints - in Science and Industry [original thread]
I hope a similar effort is going to focus on the Storyline modules at some point. Some of them are worse than the meta 4 modules and cost more than 10 T2 modules.
- by Callic Veratar - at 2013.05.21 20:23:00
|
4. An analysis of nullsec mining changes in Odyssey - in Science and Industry [original thread]
I'm trying to think of a new type of ice that could be introduced to highsec that could pad out the belts so that they last longer. Ideally something that produces a cheap, consumable resource, but I can't think of anything that'd work. Maybe a n...
- by Callic Veratar - at 2013.05.01 21:11:00
|
5. An analysis of nullsec mining changes in Odyssey - in Science and Industry [original thread]
pmchem wrote: You assume 30 ice miners will be at each highsec belt, and that group mining with corpmates will die out and discourage player industry ops. However, a counter-argument could be made that player cooperation will become only more i...
- by Callic Veratar - at 2013.05.01 20:55:00
|
6. Easy solution to tech 2 BPO issue - in Science and Industry [original thread]
I've said it many times before and I'll say it again. T2 BPOs are on the market. If you really hate them, save your pennies, buy them, and trash them. No new T2 BPOs a being created, given time and some cash, eventually they'll all be gone.
- by Callic Veratar - at 2012.05.10 14:25:00
|
7. Player Owned Customs Office: Your feedback on the past month - in Science and Industry [original thread]
My biggest issues at the moment are: 1) Once I've set up my planets, if I want to change the materials I'm extracting I need to reconfigure the extractors and heads, the routing to storage, the processing from that storage, and the routing to lau...
- by Callic Veratar - at 2012.01.04 17:37:00
|
8. Pending changes to T2 rig production? - in Science and Industry [original thread]
I haven't read the full thread, but I did read a lot of it: I don't think there's a 'good' way to isolate specific types of salvage. You either end up introducing tons of crystals and scripts or adding a new convoluted system. I would like to see...
- by Callic Veratar - at 2011.11.10 20:34:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |